Jul 08, 2006, 08:48 AM // 08:48
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#1
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Ascalonian Squire
Join Date: Jun 2006
Guild: Azuma Wolves
Profession: W/Mo
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Time the players got a bloody say!
Now I'm sure this is a phrase that has run around many a players screen whilst playing guild wars. Touchers are cheap. The problem is the touchers get such easy cheap kills whilst classes like the warrior have to put everything they have into getting even one kill. This as most agree isn't fair. Warriors are said to be the masters of melee combat but let's be honest now... that's bull. Assasins are far more effective up close than a warrior and warriors constantly have to learn new startergies in order to gte one kill, furthermore people actually quit your team sometimes if they see you're a warrior! I mean ffs many people love swordsmanship but the sword is as most people know,. no good for PvP! I mean wdf is the point in having a useless attribute? Every other class have attrbutes that are effective in PvP.
Now that the rantings are over down to business. This is what it comes down to, "for the most part pvp is balanced but for some parts pvp is beyond biased." For example warriors have to reach there opponent but to do that they have suffer a barage of spells and hexes which renders them utterly useless so surely once they get up close the should large damage, but that is bull and we all know it. I have many accounts and as so I can pluck the elementalist as an example. The area spells do simply too much damage, even though eles are meant to be pured attackers, on areas they are much too effective while classes like the warrior suffer and constantly scarpe the barrell to get a kill. Don't get me wrong sometimes I've done brilliantly in pvp with a warrior but only if the enemy team is fragmented and "noobishly out for for their own designs rather than the team designs." Touchers as everyone knows are beyond cheap yet they get such a good pvping deal. What I propose is this. Some would say warriors are mroe for pve but that is bull. Classes are meant to be used in any situation and if that is true about warriors being for pve then why not just restrict pvp altogether? For us to inform guild wars itself and to make them analyse different builds and what not to balance the classes. Revising the classes can't hurt right? And if anything (although ive droned about warriors there are many other unfairaties) it would imrpove the game's quality to have everyone on the same handicap. In WoW I heard effects of status actually decrease in effecicency the more that skill is used on one person... that seems ok but it's only a start. I want the people to post here and then prehaps a mass appeal should be made to guild wars itself. Inform guild wars to revise the balancing of classes (which is really about balancing attributes and making them balanced with other classes attributes) and post your comments about balancing certain classes here.
P.S. I'm just concerned about the level of fairity in guild wars concerning efficency of pvp.
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Jul 08, 2006, 08:52 AM // 08:52
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#2
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Banned
Join Date: Mar 2006
Guild: :P
Profession: E/Me
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your kiding right! how meny elemtals do you even see in pvp!
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Jul 08, 2006, 08:53 AM // 08:53
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#3
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Lion's Arch Merchant
Join Date: Feb 2005
Location: New York
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don't you clearly see a thread called Touch rangers, where the same dumb complaint is made. merge this please with that. and your responses will be the same as given in that thread.
btw i only read your first paragraph. not worth reading rest of this.
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Jul 08, 2006, 08:54 AM // 08:54
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#4
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Frost Gate Guardian
Join Date: Jul 2005
Location: The Netherlands
Guild: Resistance is Painfull[RiP]
Profession: A/Me
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I'm not even gonna post on these sort of threads anymore
[Bugger not first post ]
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Jul 08, 2006, 08:56 AM // 08:56
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#5
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Banned
Join Date: Mar 2006
Guild: :P
Profession: E/Me
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Touch rangers is alot different than elementalist don't even go there!
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Jul 08, 2006, 08:58 AM // 08:58
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#6
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Forge Runner
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Cripshot > touch rangers.
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Jul 08, 2006, 09:00 AM // 09:00
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#7
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Lion's Arch Merchant
Join Date: Feb 2005
Location: New York
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still goin to get the same responses as Touch ranger thread. goes like this
learn to counter
stop complaining
deal with it
nerfs are not necessary
flame
flame some more
more complains from others
Why should we have another thread that will recieve similar posts like touch ranger
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Jul 08, 2006, 09:00 AM // 09:00
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#8
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Desert Nomad
Join Date: Oct 2005
Location: Richmond, British Columbia, Kanada
Guild: Demon of the Fall [Opet]
Profession: Mo/Me
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Quote:
Originally Posted by -Loki-
Cripshot > touch rangers.
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And degeneration!
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Jul 08, 2006, 09:12 AM // 09:12
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#9
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Krytan Explorer
Join Date: Dec 2005
Location: In a Black Hole
Guild: less
Profession: E/
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Quote:
Originally Posted by LucBu
Now I'm sure this is a phrase that has run around many a players screen whilst playing guild wars. Touchers are cheap. The problem is the touchers get such easy cheap kills whilst classes like the warrior have to put everything they have into getting even one kill. This as most agree isn't fair. Warriors are said to be the masters of melee combat but let's be honest now... that's bull. Assasins are far more effective up close than a warrior and warriors constantly have to learn new startergies in order to gte one kill, furthermore people actually quit your team sometimes if they see you're a warrior! I mean ffs many people love swordsmanship but the sword is as most people know,. no good for PvP! I mean wdf is the point in having a useless attribute? Every other class have attrbutes that are effective in PvP.
Now that the rantings are over down to business. This is what it comes down to, "for the most part pvp is balanced but for some parts pvp is beyond biased." For example warriors have to reach there opponent but to do that they have suffer a barage of spells and hexes which renders them utterly useless so surely once they get up close the should large damage, but that is bull and we all know it. I have many accounts and as so I can pluck the elementalist as an example. The area spells do simply too much damage, even though eles are meant to be pured attackers, on areas they are much too effective while classes like the warrior suffer and constantly scarpe the barrell to get a kill. Don't get me wrong sometimes I've done brilliantly in pvp with a warrior but only if the enemy team is fragmented and "noobishly out for for their own designs rather than the team designs." Touchers as everyone knows are beyond cheap yet they get such a good pvping deal. What I propose is this. Some would say warriors are mroe for pve but that is bull. Classes are meant to be used in any situation and if that is true about warriors being for pve then why not just restrict pvp altogether? For us to inform guild wars itself and to make them analyse different builds and what not to balance the classes. Revising the classes can't hurt right? And if anything (although ive droned about warriors there are many other unfairaties) it would imrpove the game's quality to have everyone on the same handicap. In WoW I heard effects of status actually decrease in effecicency the more that skill is used on one person... that seems ok but it's only a start. I want the people to post here and then prehaps a mass appeal should be made to guild wars itself. Inform guild wars to revise the balancing of classes (which is really about balancing attributes and making them balanced with other classes attributes) and post your comments about balancing certain classes here.
P.S. I'm just concerned about the level of fairity in guild wars concerning efficency of pvp.
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Wow u seem to think that elementalists are the best class in the game and are seroiusly overpowered,
tbh could u be any more wrong?
there is one answer to all these problems of damage
its called prot sprit.
in my opinion every decent monk should have it.
oh noes starburst is doing 60 dmg...
so unless ur the sort of warror who stands in meoter showers and firstorms what ever the weather,
u really shouldn't have a prob with AoE.
i hear u cry what happens if they run at me with starburst and i don't have prot sprit on me?
well jimmy there is a little known thing that is that if u see a elementalist running towards u tanking like a warrior, chances are hes really stupid or just maybe that his bar is so packed full to the brim of PBAoE that it is comeing out his ears.
in this case u run away because every class has a large potential do dmg and this is the eles. so sitting there and failing to see that an angry man with really poncy hair is chargeing u down ur going to get toasted.
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Jul 08, 2006, 09:19 AM // 09:19
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#10
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Ascalonian Squire
Join Date: Jun 2006
Guild: Azuma Wolves
Profession: W/Mo
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hah
you've all missed the point. This is not solely for the warrior this is for all classes. I experimented using an elementalist and the fact of the matter is they are beyond powerful, I mean I've taken down multiple warriors with an elementalist easy even at close range! I think the classes need to be revised thats all, I mean how many different stratergies are there for every class? Loadas but for the warrior only 2 work and they are both easily contered. Warriors have to run at thjeir opponent. And by the time they reach their they'v eundergone all manner of hexes and dmamge and they're completely screwed. Master of Melee? Bollacks.
Quote:
Wow u seem to think that elementalists are the best class in the game and are seroiusly overpowered,
tbh could u be any more wrong?
there is one answer to all these problems of damage
its called prot sprit.
in my opinion every decent monk should have it.
oh noes starburst is doing 60 dmg...
so unless ur the sort of warror who stands in meoter showers and firstorms what ever the weather,
u really shouldn't have a prob with AoE.
i hear u cry what happens if they run at me with starburst and i don't have prot sprit on me?
well jimmy there is a little known thing that is that if u see a elementalist running towards u tanking like a warrior, chances are hes really stupid or just maybe that his bar is so packed full to the brim of PBAoE that it is comeing out his ears.
in this case u run away because every class has a large potential do dmg and this is the eles. so sitting there and failing to see that an angry man with really poncy hair is chargeing u down ur going to get toasted.
Tark Alkerk is online now Report Bad Post Reply With Quote
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Yeah I think you'll find thats a story about your only kill.
Last edited by LucBu; Jul 08, 2006 at 09:21 AM // 09:21..
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Jul 08, 2006, 09:20 AM // 09:20
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#11
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Frost Gate Guardian
Join Date: Jul 2005
Location: The Netherlands
Guild: Resistance is Painfull[RiP]
Profession: A/Me
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If we would be honest we could keep all these threads verry verry short.
Just one word....
COUNTER
Quote:
Originally Posted by LucBu
you've all missed the point. This is not solely for the warrior this is for all classes. I experimented using an elementalist and the fact of the matter is they are beyond powerful, I mean I've taken down multiple warriors with an elementalist easy even at close range! I think the classes need to be revised thats all, I mean how many different stratergies are there for every class? Loadas but for the warrior only 2 work and they are both easily contered. Warriors have to run at thjeir opponent. And by the time they reach their they'v eundergone all manner of hexes and dmamge and they're completely screwed. Master of Melee? Bollacks.
Yeah I think you'll find thats a story about your only kill.
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Ever considered using your secondary more effectivly? I realy dont see your problem. Even when you only look on the warrior build forums you will find thousands of strategies for warrior.
Last edited by Draco Hunt; Jul 08, 2006 at 09:24 AM // 09:24..
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Jul 08, 2006, 09:23 AM // 09:23
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#12
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Ascalonian Squire
Join Date: Jun 2006
Guild: Azuma Wolves
Profession: W/Mo
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What kind of counters does the warrior have? Barely any and if you're talking bout riposte then you need to own the fuirst guild wars. So in actual terms thats like fork out 20 quid for a chance to be slightly effective against a class that has you by the Balls.
Quote:
Touch rangers is alot different than elementalist don't even go there!
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There are still unfairities because it's actually possible to win against any class with an ele or at leats ahve a chance to.
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Jul 08, 2006, 09:23 AM // 09:23
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#13
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Lion's Arch Merchant
Join Date: Feb 2005
Location: New York
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Quote:
Originally Posted by Draco Hunt
If we would be honest we could keep all these threads verry verry short.
Just one word....
COUNTER
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^^^^^^^^^^^^^^^^^^^^^^
oooohhhh didn't i call it. oh yea who's the man. woot woot
Thought so!! this thread is only goin to lead to the aforementioned phrases/thoughts that i mentioned in above post. bbooo yaaa
basically you can see that I'm taking this thread as a JJOOOKKEEE.
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Jul 08, 2006, 09:26 AM // 09:26
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#14
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Frost Gate Guardian
Join Date: Jul 2005
Location: The Netherlands
Guild: Resistance is Painfull[RiP]
Profession: A/Me
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Quote:
Originally Posted by J snukka
^^^^^^^^^^^^^^^^^^^^^^
oooohhhh didn't i call it. oh yea who's the man. woot woot
Thought so!! this thread is only goin to lead to the aforementioned phrases/thoughts that i mentioned in above post. bbooo yaaa
basically you can see that I'm taking this thread as a JJOOOKKEEE.
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LOL
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Jul 08, 2006, 09:31 AM // 09:31
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#15
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Frost Gate Guardian
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Ok, were going to have to clear some things up:
Assassins - Excell in combo damage for quick killing. If target doesn't die in the combo, the assassan becomes useless for 12 seconds or so.
Warriors - Can withstand an assassin combo, then afterwards can use a heal signet or something. Warrior in turn deal less of a devestating damage.
Touch Rangers - Of course very powerful, but remember that touch rangers are very basic, and easy to predicy. You know he is going to run up to you, abd steal your health with many fast cast skills with high recharge. He cannot stray from that tactic foran instant. So use your heads to defeat them, and if it just isnt in the cards, then either target him to be the first one to die, or run the hell away from him if he is running to you to help your team out. Kiting is key, even if he is faster, just keep moving.
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Jul 08, 2006, 09:41 AM // 09:41
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#16
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by -Loki-
Cripshot > touch rangers.
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Price of Failer or Life Tranfer.
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Jul 08, 2006, 09:53 AM // 09:53
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#17
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Elite Guru
Join Date: Sep 2005
Location: Manchester, England
Guild: SMS/Victrix
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forget the talk about "counters", the op's post is filled with absolute crap.
I'll just pick a few things out...
Quote:
sword is as most people know,. no good for PvP!
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wrong
Quote:
Warriors are said to be the masters of melee combat but let's be honest now... that's bull
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wrong
Quote:
The area spells do simply too much damage, even though eles are meant to be pured attackers, on areas they are much too effective while classes like the warrior suffer and constantly scarpe the barrell to get a kill.
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wrong, any non-crap player will tell you eles do not perform all the great as damage dealers
Quote:
Touchers as everyone knows are beyond cheap yet they get such a good pvping deal
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Touchers are good at beating poor teams and are arguably a bit too easy to run, no good team will lose to touchers, NONE.
In conclusion, your post is full of incorrect, clueless crap... the fact you think warriors struggle and elementalists are "beyond powerful" is completely laughable. The players get a say in a lot of things, but not when they speak nonsense
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Jul 08, 2006, 09:56 AM // 09:56
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#18
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Frost Gate Guardian
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yesitsrob is right. There is no denying it.
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Jul 08, 2006, 10:00 AM // 10:00
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#19
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Forge Runner
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Quote:
Originally Posted by LucBu
What kind of counters does the warrior have? Barely any and if you're talking bout riposte then you need to own the fuirst guild wars. So in actual terms thats like fork out 20 quid for a chance to be slightly effective against a class that has you by the Balls.
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Blind them, they can't hit you. Cripple them, they can't catch you. Various hexes reduce their attack speed, movment and adrenaline gain. Warriors have plenty of counters. Stop sucking.
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Jul 08, 2006, 10:08 AM // 10:08
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#20
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Ascalonian Squire
Join Date: Jun 2006
Guild: Azuma Wolves
Profession: W/Mo
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...
I'll reply to this when I have time and this is going to be a huge post.
But for the moment:
Quote:
Warriors have plenty of counters.
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Examples?
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